The Casablanca International Video Art Festival is a large-scale multidisciplinary event, which has become an unmissable event and a national and international reference in the field of video and digital arts. Every year, it brings together, in more than 10 places in the city, artists and actors of a very wide variety, all of whom have in common the blending of the arts and new technologies.
The Casablanca International Video Art Festival is pleased to welcome to discuss these subjects artists who are precursors of generative arts, hacktivists of digital and video arts, among whom, in addition to the artists presented by Transcultures and the European Pepinieres of Creation (Marc Veyrat, Gaëtan Le Coaer, Tommy Lawson – FR, Paradise Now – BE) , Philippe Boisnard , Yann Minh, Linda Rolland, Isabelle Arvers, Alex Augier, Chloé Desmoineaux (FR), Martin Messier, Annie Pilote, Rhizome (CA), Allesandro Bavari, Dökk (IT), Kamel Ghabte, Hassan Lahrach (MA).
FIAV 2022 – E-migration of the arts in the metaverse
Creative empowerment, art therapy, artistic emancipation, fighting the machine apocalypse with virtuous artistic artificial intelligences? Fetishism of the finished work and disappearance of the initiatory tekné? Who is the artist? the machine, its programmers, or its users. Towards a new definition of art as information processing. After the emergence of virtual and augmented “realities”, cryptocurrencies and NFTs, which transformed the artistic economy, 2022 is the year when so-called Deep Learning Artificial Intelligences began to invade the internet and profoundly transform the spheres of graphic and artistic creation.
New generations of artificial intelligences are spreading in cyberspace, and, in a process called creative empowerment, which was already prefigured by the first artists invited to the Casablanca video art festivals in its very beginnings, young and old generations are in the process of massively seizing these new tools to make artistic creation quickly and easily, profoundly upsetting our history of art.
It’s a real artistic, aesthetic, social and economic revolution that is happening, bigger and more disruptive than the revolution of digital tools and electronic music in the twentieth century or photography in the Nineteenth century.
Thanks to deep learning artificial intelligences and their very inexpensive popular availability by some American and European startups and major capitalist companies, millions of humans now have access to very powerful machines for exploring the depths of our textual collective unconscious. and visual, generating through their daily dialogues with these artificial creatures devoid of consciousness, an infinite profusion of exceptional artistic works extracted by the force of data-mining from the hidden depths of our cyberspace and nøøsphere.
Sound arts and urban spaces _ installations and creative audio roaming in the city – Masterclass
Philippe Franck and Tommy Lawson offer, at the request of the FIAV, a master class around their shared experiences as sound creators but also as producers/curators of projects with a sound dimension in the urban space: City Sonic (biennial of sound arts in several cities of the Wallonia-Brussels Federation since 2003) directed by Philippe Franck and Zone Libre (sound arts festival in Bastia since 2019) initiated by Tommy Lawson.
Fromc examples of itinerant site specific works, they discuss some issues of these audio forms that connect, metamorphose, question different types of spaces of the city to make them special places invested creatively and poetically.
i-REAL – Marc Veyrat (Fr)
i-REAL is an XR hypermedia artwork, carried by artist-researcher Marc Veyrat, that mixes triggered VR environments using cards placed on a JE(U) – game board. These cards are i-REALIZED with/from the social network Instagram and uploaded/posted on Pinterest. Using these connections open worlds in VR. Clues scattered across maps, the board, social media, and in VR environments can unlock blockchain and cryptocurrency… i-REAL is constantly branching out through dissemination across multiple interconnected networks — across multiple devices/worlds — we questioning the relevance of a master of the game. An AI indeed creates alphanumeric toto-portraits from the words arranged on the i-REAL Cards. These appear through the ANT-i PLATEAU arranged under the JE(U) board like a programmed mirror of the gamers when he places a Card on the JE(U) board…. The i-cartography REAL ®-PLAYS itself constantly with the help of relations between texts and images.
During the event, the first 5 i-REAL worlds will be presented: WORLD ZERØ, WORLD 1, WORLD 2 , WORLD 4 “ALICE“ + WORLD 3 d-E+E-p_d-i+V-e
Artist, Associate, HDR Lecturer in Art Sciences
Director Hypermedia Communication Department — Savoie Mont-Blanc University
CiTu Paragraphe Laboratory — University of Paris 8
Associate Researcher UNESCO / ITEN Chair (Innovation, Transmission, Digital Publishing)
Marc Veyrat is interested in the complexity of informational formatting — in digital, visual and contemporary art — of networking and communication strategies, in particular in Mixed Reality (XR) devices and through networks social or the web.
Sonic Dreams – Paradise Now (Fr-Be) + Régis Cotentin (Fr)
On phantasmagorical, sumptuous and dreamlike images by French videographer / director Régis Cotentin, Paradise Now, Belgian sound and intermedia creator offers a transonic and cinematic journey through vaporous and enveloping atmospheres punctuated by poetic fragments to sensitive post-songs or even to throbbing grooves.
Intermedia producer and creator based in Belgium, Philippe Franck has developed since the 90s the Paradise Now project which favours an actively transversal and collaborative approach. He chooses a sensitive and cinematic approach that embraces different influences and fields (electronics, sound art, post-rock, post-pop, improvised music …). He has worked closely with various international poets, choreographers, visual multimedia artists and other adventurous audio creators. Since 2005, he has also collaborated with holistic performer / masseuse Isa Belle (FR) for a series of installations and “sound” performances shown in numerous festivals, cultural centres and international events. He has also produced and participated in several records on various independent labels (Sub Rosa, Optical Sound, Tiramizu, Transonic…).
Exhibition curator, in charge of the contemporary programming of the Palais des Beaux-Arts in Lille, Régis Cotentin has been developing, for the past twenty years, a phantasmagorical and dreamlike visual work selected in numerous international events, which favors the link between contemporary image and open electronic and contemporary music.
Sound artist, sound designer, digital performer, is a producer and curator of events for the promotion of electronic music.
He develops projects combining electronic and electroacoustic music. Deeply attached to the idea of transversality between the arts, he produces numerous music and soundtracks in collaboration with the plastic arts, video-art and contemporary dance.
He develops in collaboration with Armand Lesecq tools for digital audio creations and computer lutherie in the field of sound spatialization. He regularly carries out geolocated sound walks towards the public and allows them to live an augmented sound experience in connection with the intangible heritage of a territory.
He initiated the first video mappings made in Corsica with the Tunisian Design Lab collective on the occasion of the reopening of the Bastia museum in 2009 with a series of video mappings as part of the European Heritage Days.
In 2008, he created Zone Libre, a creation, production and distribution structure through which he has organized the Festival of Sound Arts since 2019, between art, science and new technologies. This event of support for creation emphasizes the development of transdisciplinary and hypermedia experiences in the field of sound and visual arts.
AN DOMHAN Expérience – Gaëtan Le Coarer (Fr) + Tommy Lawson (Tg/Fr)
An Domhan is an XR experience, mixing virtual and augmented reality through the adaptation of an Irish Celtic legend entitled The Tragic Death of the Tuireann Children. Users embody the main characters of the legend. In a black and white, contrasting and abstract universe, users are immersed in a quest combining revenge and redemption. The augmented reality user has the power to interfere with virtual reality.
This experience is augmented by a live performance by sound artist Tommy Lawson. Faced with the movements of the user in VR, Tommy Lawson remix(t)e the An Domhan experience through a soundscape anchored/anchored in the narration. It testifies significantly through sound to the experience lived by the VR user. A third user in AR is able to act and provoke the VR user and will induce. What interplay takes place between the relationship between two or three performing bodies and immersing themselves in a visual and sound universe between black, white and noise, contrasting and abstract?
The project is led by the LLSETI laboratory, and the Hypermedia Communication department of the Savoie Mont-Blanc University and is developed in partnership with Transcultures-Belgium and the European Pepinieres of Creation, Zone Libre-Bastia. Several bodies have participated in the dissemination of this project such as the French Institute, CiTu-Paragraph Laboratory of the University of Paris 8, World XR Forum. The project is currently exhibited in the official selection and in competition in 4 Italian cities during the VRE Festival 22.
Gaëtan Le Coarer
Gaëtan Le Coarer is a doctoral student in Information and Communication Sciences & Art Sciences (supervised by Ghislaine Chabert and Marc Veyrat). He holds a master’s degree in digital creation – hypermedia and intelligent spaces course and a bachelor’s degree in applied arts – design course (design and digital culture option).
His research focuses on uses and methodologies in research creation. He develops concepts from a practice of drawing, black, to open questions associated with the narrative in terms of architecturexture, and spatialization. He is the laureat of the Pépinières Européennes de Création – Wallonia-Brussels Federation residency hosted by Transcultures in the fall of 2021.
Artiste sonore, sound designer, performeur numérique, est producteur et curateur d’évènements pour la promotion des musiques électroniques.
Il développe des projets mêlant musique électronique et électroacoustique. Profondément attaché à l’idée de transversalité entre les arts, il réalise de nombreuses musiques et bandes sons en collaboration avec les arts plastiques, le vidéo-art et la danse contemporaine.
Il développe en collaboration avec Armand Lesecq des outils de créations audio numériques et la lutherie informatique dans le domaine de la spatialisation sonore. Il réalise régulièrement des balades sonores géolocalisées en direction des publics et leur permettre de vivre une expérience sonore augmentée en lien avec le patrimoine intangible d’un territoire.
Il est à l’initiative des premiers mapping vidéo réalisés en Corse avec le collectif tunisien Design Lab l’occasion de la réouverture du musée de Bastia en 2009 d’une série de mapping vidéo dans le cadre des journées européennes du patrimoine.
Il crée en 2008 Zone Libre, structure de création, production et de diffusion au travers laquelle il organise le Festival des arts sonores depuis 2019, entre art, science et nouvelles technologies. Cette manifestation de soutien à la création met l’accent sur le développement d’expériences transdisciplinaires et hypermédia inscrites dans le domaine sonore et des arts visuels.
MATIN LUMINEUX (phase 2) “ÊTRE [LÀ]” – Mohamed Rachdi (Ma), Marc Veyrat (Fr), Gaëtan Le Coarer (Fr) et Paradise Now (Fr/Be)
The first phase of the MATIN LUMINEUX participatory project which took place in the City of Tangier during the contemporary art event “ÊTRE [ICI]” on the MATIN LUMINEUX WhatsApp stream made it possible to follow live – via this social network – the encounters with the works scattered throughout the Medina during the day of the artistic journey on September 18, 2022.
MATIN LUMINEUX (conceived by Mohamed Rachdi, Marc Veyrat, Gaëtan Le Coarer and Paradise Now) is the starting point of this work in progress imagined from the work of Mohamed Rachdi for H2 Art Contemporain, in Casablanca during the International Festival of Video Art from November 8 to 13.
Of the 9 micro-film image words extracted from the initial work, 5 i-REAL maps (multi-world VR/XR project imagined by Marc Veyrat) were i-REALIZED before ultimately being stored on Pinterest.
These 5 i-REAL cards take up Gaëtan Le Coarer’s “visual trap” imagined for his hypermedia work at the end of Master 2 and published in a book linked to the presentations of the TEXT & IMAGE 5 Colloquium.
Then, from the 9 words / images 2 were removed “TRACE” and “WALL” since these are two fundamental notions of the “MATIN LUMINEUX” device: there were therefore 7 left. These 7 images are now gathered in 1 single image eyepiece, which you discover here in thumbnail of the video.
Alongside this immersive video, 3 other micro-videos (TRACE – GARDEN – WALL) — with a soundtrack by Paradise Now — have been published on YouTube, as comments to the main video above.
Two of these 3 micro-videos are the 2 words deleted from the initial 9 of the “Library of Majnoun”; the 3rd being “JARDIN“, since the whole of this “MATIN LUMINEUX” device can be compared to a garden drawing a “Sensitive Cartography” of the interrelations bringing us together around this MATIN LUMINEUX project between Casablanca and Tangier.
During the FIAV 2022, everyone can seize this device to resituate it in and around the Casablanca International Video Art Festival, through a “Sensitive Mapping MATIN LUMINEUX” reported and visible from the WhatsApp stream…
With the support of Transcultures, European Pepinieres of Creation, FIAV and MOROCCO NUMERICA, Pixelpirate, 89/92, CiTu – Paragraphe / Université Paris8, Zone Libre, Institut Français, āto, SP3CE The NFT Gallery, KITCH3N.
Mohamed Rachdi (Ma)
Artist, art critic and exhibition curator, he is the author of several works on contemporary art and numerous essay articles in magazines, scientific journals and collective works, as well as prefaces to catalogues. As an artist, Mohamed Rachdi has made numerous exhibitions in Morocco and abroad and his works are in several collections in Morocco, the Middle East, Europe and America.
Marc Veyrat, Gaëtan Le Coarer et Paradise Now (see above)
Sélection audio vidéo No Lockdown Art
- Cosmic Invertebrate Mindfuck – A Limb BE, 2020, 5’03
- Renata K in Transonic Second Life – Glasz DeCuir (ES) – 2021 – 5’57”
- After Covid_19 – Philippe Boisnard, FR, 2020, 7’
- Prince – John Sanborn/Commando, USA, 2020, 5’23
- Silent Noise – Tamara Lai, BE, 2020, 5’29’’
- Visions of inside (Common Ground Project) – Kika Nicolela, BR, 2020, 8’51
- L’incertitude (No Lockdown Drift 2), Pastoral, BE/FR, 2020, 5’09’’’
- Flux & Densités, Alain Wergifosse, BE, 2020, 5’
- Glimpse of light, Kotrina Zilinskaite, LT, 2022, 2’0
- 08.11 > 12.11.2022
- Several places in Casablanca
- Epson Maroc – Le Studio des Arts Vivants – L’école supérieure des beaux arts de casablanca – Complexe Culturel Mohamed VI BENMSICK – Québec à Rabat – Conseil des arts et des lettres du Québec – Istituto Italiano di Cultura Rabat – The American Arts Center – Martin Messier – Rhizome – Zone Libre – laboratoire CiTU-Paragraphe/Université Paris 8 – Col’jam – Pépinières européennes – Transcultures – Media Arts Center – SPIRA – UNISPHERES – Kamel Ghabte – Serial Portrait Sigrid Coggins / Portrait du Visiteur en Créateur – Marsam galerie d’art – Centre Culturel les Étoiles de Sidi Moumen – Morocco Numerica – Wecasablanca